Sfml Visual Studio Code



  • Visual Studio Code Tools for Visual Studio 2015 Visual Studio 2013 Visual Studio Express 2015 for Windows Desktop. All specified components have been installed successfully. Click Windows Download SFML 2.3.2 64-bit 64-bit 64-bit 64-bit 64-bit 64-bit Visual C 10 010) Visual C 11 (2012) Visual C 12 (2013) Visual.
  • This step depends on what component of SFML one is using. Since we are using Graphics.hpp we say:-g main.cpp -lsfml-graphics -lsfml-window -lsfml-system. Assuming the source filename you used main.cpp! The step will be different if someone uses Visual Studio. You can refer here to see how to compile a SFML project with Visual Studio.
  • Developer community 2. Search Search Microsoft.com.

My project folder is C:Visual Studio StuffFall19sfml19. The files we need to copy into there are located at C:SFMLbin. Of course, if you installed Visual Studio and the Visual Studio Stuff folder on a different drive then replace C: from the previous paths with your appropriate drive letter. Open a window for each location and highlight. The next step is to link your application to the SFML libraries (.lib files) that your code will need. SFML is made of 5 modules (system, window, graphics, network and audio), and there's one library for each of them. Libraries must be added in the project's properties, in Linker » Input » Additional Dependencies.

I have recently started using SFML in C++ and I have a problem when it comes to drawing text. I managed to run the default program which draws a green circle to the window so I'm assuming there's no hardware problem. I'm using SFML 2.1 and Visual studio 2013.

Here's my code:

Thank you for any help in advance!

Vscode

Before you draw the text you need to provide the font by making an sf::Font object, using its loadFromFile() function and then passing it as an argument to the sf::Text's setFont() function.

Visual Studio Assembly force-installs Target Framework

c#,.net,visual-studio-2013,.net-framework-version

The targeted .NET version is the only version that the app will depend upon by default. Visual Studio will not automatically add higher and backwards compatible releases. Do this manually by adding other .NET versions to a configuration file: On the Visual Studio menu bar: Choose Project; Add New Item;...

OpenCV - Detection of moving object C++

c++,opencv

Plenty of solutions are possible. A geometric approach would detect that the one moving blob is too big to be a single passenger car. Still, this may indicate a car with a caravan. That leads us to another question: if you have two blobs moving close together, how do you...

Method returning std::vector< />>

Your error is actually coming from: array.push_back(day); This tries to put a copy of day in the vector, which is not permitted since it is unique. Instead you could write array.push_back( std::move(day) ); however the following would be better, replacing auto day...: array.emplace_back(); ...

Marshal struct in struct from c# to c++

c#,c++,marshalling

Change this: [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 36)] private string iu; to this: [MarshalAs(UnmanagedType.LPStr)] private string iu; Note that this code is good only to pass a string in the C#->C++ direction. For the opposite direction (C++->C#) it is more complex, because C# can't easily deallocate C++ allocated memory. Other important thing:...

Add more features to stack container

c++,visual-c++,stl

If this is interview question or something , and you have to do it anyways , you can do this like ,below code . derive from std::stack , and overload [] operator #include <iostream> #include <algorithm> #include <stack> #include <exception> #include <stdexcept> template <typename T> class myStack:public std::stack<T> { public:...

Can python script know the return value of C++ main function in the Android enviroment

python,c++

For your android problem you can use fb-adb which 'propagates program exit status instead of always exiting with status 0' (preferred), or use this workaround (hackish... not recommended for production use): def run_exe_return_code(run_cmd): process=subprocess.Popen(run_cmd + '; echo $?',stdout=subprocess.PIPE,shell=True) (output,err)=process.communicate() exit_code = process.wait() print output print err print exit_code return exit_code...

Sfml

ctypes error AttributeError symbol not found, OS X 10.7.5

python,c++,ctypes

Your first problem is C++ name mangling. If you run nm on your .so file you will get something like this: nm test.so 0000000000000f40 T __Z3funv U _printf U dyld_stub_binder If you mark it as C style when compiled with C++: #ifdef __cplusplus extern 'C' char fun() #else char fun(void)...

How can I tell clang-format to follow this convention?

c++,clang-format

Removing BreakBeforeBraces: Allman Seems to do what you want (for me). I'm using SVN clang though. Although you probably wanted it there for a reason. According to the clang-format docs, the AllowShortBlocksOnASingleLine should do exactly what you want (regardless of brace style). This might be a bug in clang-format....

Algorithm for [inclusive/exclusive]_scan in parallel proposal N3554

c++,algorithm,parallel-processing,c++14

Parallel prefix sum is a classical distributed programming algorithm, which elegantly uses a reduction followed by a distribution (as illustrated in the article). The key observation is that you can compute parts of the partial sums before you know the leading terms.

Passing iterator's element to a function: wrong type of pointer

c++,pointers,stl,iterator

Preferred option: change isPrime to take a long (and pass *it to it). Secondary option: pass &*it instead of it. Your original code doesn't work because it is an iterator (which is a class) whereas the function expected long int * and there is no implicit conversion from iterator to...

dispatch response packet according to packet sequence id

c++,boost,boost-asio

You could use std::promise and std::future (or their boost counterparts if your are not yet on C++11). The idea is to store a std::shared_ptr<std::promise<bool>> with the current sequence id as a key in the map whenever a request is sent. In the blocking send function you wait for the corresponding...

3 X 3 magic square recursively

c++,algorithm,math,recursion

Basically, you are finding all permutations of the array using a recursive permutation algorithm. There are 4 things you need to change: First, start your loop from pos, not 0 Second, swap elements back after recursing (backtracking) Third, only test once you have generated each complete permutation (when pos =...

create vector of objects on the stack ? (c++)

c++,vector,heap-memory

Yes, those objects still exist and you must delete them. Alternatively you could use std::vector<std::unique_ptr<myObject>> instead, so that your objects are deleted automatically. Or you could just not use dynamic allocation as it is more expensive and error-prone. Also note that you are misusing reserve. You either want to use...

pointer to pointer dynamic array in C++

c++,arrays,pointers

The valid range of indices of an array with N elements is [0, N-1]. Thus instead of for example this loop for (int i=1; i <= n; i++) ^^^^ ^^^^^^ you have to write for ( int i = 0; i < n; i++ ) As you used operator new...

.cpp:23: error: cannot convert ‘std::string’ to ‘const char*’ for argument ‘1’ to ‘int atoi(const char*)’

c++,string

Use stoi, it's the modern C++ version of C's atoi. Update: Since the original answer text above the question was amended with the following error message: ‘stoi’ was not declared in this scope Assuming this error was produced by g++ (which uses that wording), this can have two different causes:...

Validate case pattern (isupper/islower) on user input string

c++,user-input

The simplest thing you can do is to use a for/while loop. A loop will basically repeat the same instruction for a number of n steps or until a certain condition is matched. The solution provided is pretty dummy, if you want to read the first name and last name...

C++ Isn't this a useless inline declaration?

c++,inline,private,member,protected

The Compiler can Access everything. The restrictions are only valid for the programmer. This means there are no restrictions for the Compiler to Access any variables! At the end every variable is just translated to an address which can be accessed. So for the Compiler it is no Problem to...

Translating a character array into a integer string in C++

c++,arrays,string

If you want a sequence of int, then use a vector<int>. Using the key_char string, the values of the chars in it will serve as the initial value of the ints. std::vector<int> key_num(key_char.begin(), key_char.end()); Then, iterate over each character of key_num and convert it to the equivalent int value for...

Make a triangle shape in C++

This code works fine for a right angled triangle - * ** *** But I guess you want a triangle like this - * *** ***** Try this - #include <iostream> using namespace std; int main() { int i, j, k, n; cout << 'Please enter number of rows you...

Why are shaders and programs stored as integers in OpenGL?

Sfml visual studio code download

c++,opengl,opengl-es,integer,shader

These integers are handles.This is a common idiom used by many APIs, used to hide resource access through an opaque level of indirection. OpenGL is effectively preventing you from accessing what lies behind the handle without using the API calls. From Wikipedia: In computer programming, a handle is an abstract...

Implicit use of initializer_list

c++,c++11,initializer-list

Your program is not ill-formed because <vector> is guaranteed to include <initializer_list> (the same is true for all standard library containers) §23.3.1 [sequences.general] Header <vector> synopsis #include <initializer_list> ... Searching the standard for #include <initializer_list> reveals the header is included along with the following headers <utility> <string> <array> <deque> <forward_list>...

Confused about returns in stack template

c++,templates,generic-programming

This depends on what you want the behaviour (protocol) of your class to be. Since you're logging into the error stream there, I assume you consider this an error condition to call pop() on an empty stack. The standard C++ way of signalling errors is to throw an exception. Something...

undefined reference to `vtable for implementation' error

c++,build,makefile

I think you just misspelled CFLAGS in CFLAGES=-c -Wall I'm guessing this is the case since g++ ../src/main.cpp -I ../include/ does not have the -c option...

std::condition_variable – notify once but wait thread wakened twice

Visual studio code download

c++,multithreading

Converting comments into answer: condition_variable::wait(lock, pred) is equivalent to while(!pred()) wait(lock);. If pred() returns true then no wait actually takes place and the call returns immediately. Your first wake is from the notify_one() call; the second 'wake' is because the second wait() call happens to execute after the Stop() call,...

Get an ordered list of files in a folder

c++,boost,boost-filesystem

The fanciest way I've seen to perform what you want is straight from the boost filesystem tutorial. In this particular example, the author appends the filename/directory to the vector and then utilizes a std::sort to ensure the data is in alphabetical order. Your code can easily be updated to use...

segfault accessing qlist element through an iterator

Sfml Visual Studio Code

c++,iterator,qlist

(Edited away first 'answer', this is an actual attempt at an answer) My guess: QList<Msg> messages() const { return _messages; } It's returning a copy of the QList _messages, rather than a reference to it. I'm not sure that it would give the results you're seeing, but it looks wrong...

Checking value of deleted object

It is very bad, accessing deleted objects as if they were not deleted will in the general case crash. There is no guarantee that the memory is still mapped inside the process and it could result in a virtual memory page fault. It is also likely that the memory will...

how to sort this vector including pairs

c++,vector

You forgot the return statement in the function bool func(const pair<int,pair<int,int> >&i , const pair<int,pair<int,int> >&j ) { i.second.first < j.second.first ; } Write instead bool func(const pair<int,pair<int,int> >&i , const pair<int,pair<int,int> >&j ) { return i.second.first < j.second.first ; } Also you should include header <utility> where class std::pair...

Parameters to use in a referenced function c++

c++,pointers,reference

Your code makes no sense, why are you passing someStruct twice? For the reference part, you should have something like: void names(someStruct &s) { // <<<< Pass struct once as a reference cout << 'First Name: ' << 'n'; cin >> s.firstname; cout << 'Last Name: ' << 'n'; cin...

Same function with and without template

c++,c++11

The main reason to do something like this is to specialize void integerA(int x) to do something else. That is, if the programmer provides as input argument an int to member function abc::integerA then because of the C++ rules instead of instantiating the template member function the compiler would pick...

Issue when use two type-cast operators in template class

What you're trying to do makes little sense. We have subclass<int>. It is convertible to int&, but also to a lot of other reference types. char&. bool&. double&. The ambiguity arises from the fact that all the various overloads for operator<< that take any non-template argument are viable overload candidates...

C++ template template

c++,templates

Your issue is that std::deque (and other standard containers) doesn't just take a single template argument. As well as the stored type, you can specify an allocator functor type to use. If you don't care about these additional arguments, you can just take a variadic template template and be on...

Test if string represents “yyyy-mm-dd”

c++,command-line-arguments

If you can use boost library you could simple do it like this: string date('2015-11-12'); string format('%Y-%m-%d'); date parsedDate = parser.parse_date(date, format, svp); You can read more about this here. If you want a pure C++ solution you can try using struct tm tm; std::string s('2015-11-123'); if (strptime(s.c_str(), '%Y-%m-%d', &tm))...

How can I access the members of a subclass from a superclass with a different constructor?

c++,inheritance,constructor,subclass,superclass

This map: typedef map<string, Object> obj_map; only stores Object objects. When you try to put an Image in, it is sliced down and you lose everything in the Image that was not actually part of Object. The behaviour that you seem to be looking for is called polymorphism. To activate...

Copy text and placeholders, variables to the clipboard

c++,qt,clipboard

You're not using the function setText correctly. The canonical prototype is text(QString & subtype, Mode mode = Clipboard) const from the documentation. What you want to do is assemble your QString ahead of time and then use that to populate the clipboard. QString message = QString('Just a test text. And...

opencv window not refreshing at mouse callback

c++,opencv

your code works for me. But you used cv::waitKey(0) which means that the program waits there until you press a keyboard key. So try pressing a key after drawing, or use cv::waitKey(30) instead. If this doesnt help you, please add some std::cout in your callback function to verify it is...

Passing something as this argument discards qualifiers

c++,c++11

There are no operator[] of std::map which is const, you have to use at or find: template<> struct Record::getDispatcher<std::string> { static std::string impl(Record const& rec, std::string& const field) { return rec.fieldValues_.at(field); // throw if field is not in map. } }; or template<> struct Record::getDispatcher<std::string> { static std::string impl(Record const&...

How can I convert an int to a string in C++11 without using to_string or stoi?

c++,string,c++11,gcc

Its not the fastest method but you can do this: #include <string> #include <sstream> #include <iostream> template<typename ValueType> std::string stringulate(ValueType v) { std::ostringstream oss; oss << v; return oss.str(); } int main() { std::cout << ('string value: ' + stringulate(5.98)) << 'n'; } ...

Incorrect Polar - Cartesian Coordinate Conversions. What does -0 Mean?

c++,polar-coordinates,cartesian-coordinates

You are converting to cartesian the points which are in cartesian already. What you want is: std::cout << 'Cartesian Coordinates:' << std::endl; std::cout << to_cartesian(to_polar(a)) << std::endl; std::cout << to_cartesian(to_polar(b)) << std::endl; //... Edit: using atan2 solves the NaN problem, (0, 0) is converted to (0, 0) which is fine....

Type function that returns a tuple of chosen types

c++,templates,c++11,metaprogramming

You can do this without recursion by simply expanding the parameter pack directly into a std::tuple: template<My_enum... Enums> struct Tuple { using type = std::tuple<typename Bind_type<Enums>::type...>; }; To answer your question more directly, you can declare a variadic primary template, then write two specializations: for when there are at least...

template template class specialization

c++,templates,template-specialization

The specialization still needs to be a template template argument. You passed in a full type. You want: template <class Type, class Engine> class random_gen<std::uniform_real_distribution, Type, Engine> { ... }; Just std::uniform_real_distribution, not std::uniform_distribution<Type>. ...

Undefined behaviour or may be something with memset

c++,undefined-behavior

The A[32] in the method is actually just a pointer to A. Therefore, sizeof is the size of *int. Take the following test code: void szof(int A[32]) { std::cout << 'From method: ' << sizeof(A) << 'n'; } int main(int argc, char *argv[]) { int B[32]; std::cout << 'From main:...

Strings vs binary for storing variables inside the file format

c++,file,hdf5,dataformat

Speaking as someone who's had to do exactly what you're talking about a number of time, rr got it basically right, but I would change the emphasis a little. For file versioning, text is basically the winner. Since you're using an hdf5 library, I assume both serializing and parsing are...

MFC visual c++ LNK2019 link error

c++,mfc

The header file provides enough information to let you declare variables. And for that matter to just compile (but not link) code. When you link, the linker has to resolve e.g. function references such as a reference to ServerConnection::getLicenceRefused, by bringing in the relevant machine code. You have to tell...

C++11 Allocation Requirement on Strings

c++,string,c++11,memory,standards

Section 21.4.1.5 of the 2011 standard states: The char-like objects in a basic_string object shall be stored contiguously. That is, for any basic_string object s, the identity &*(s.begin() + n) &*s.begin() + n shall hold for all values of n such that 0 <= n < s.size(). The two...

Storing columns on disk and reading rows

c++,file,matrix,io

Mentioned solution with fseek is good. However, it can be very slow for large matrices (as disks don't like random access, especially very far away). To speed up things, you should use blocking. I'll show a basic concept, and can explain it further if you need. First, you split your...

No match for 'operator*' error

c++,c++11

As @101010 hints at: pay is a string, while hours_day is a float, and while some languages allow you to multiply strings with integers, c++11 (or any other flavor of c) doesn't, much less allow strings and floats to be multiplied together.

C++ & Qt: Random string from an array area

c++,arrays,string,qt,random

You should use the random header. #include <random> std::default_random_engine generator; std::uniform_int_distribution dist(0, 5); int StringIndex = dist(generator); std::string ChosenString = characters[StringIndex]; The above will generate a random index into your array. If you want to limit the range, change the constructor of dist, for example (dist(0,2) would only allow for...

c++ extend constructor of same class (no inheritance)

c++,constructor

Yes you can as of C++11 standard. Wiki article. Also a quick empirical verification: using namespace std; class A { public: A() { cout << 'Hello '; } A(int x) : A() { cout << 'World!' << endl; } }; int main() { A a(1); return 0; } Prints: Hello...

Explicit instantiation of class template not instantiating constructor

c++,templates,constructor,explicit-instantiation

Sfml Vscode

When the constructor is a template member function, they are not instantiated unless explicitly used. You would see the code for the constructor if you make it a non-template member function. template<typename T> class test { public: /*** template<typename T> test(T param) { parameter = param; }; ***/ test(T param)...

In this tutorial, you configure Visual Studio Code to use the Microsoft Visual C++ compiler and debugger on Windows.

After configuring VS Code, you will compile and debug a simple Hello World program in VS Code. This tutorial does not teach you details about the Microsoft C++ toolset or the C++ language. For those subjects, there are many good resources available on the Web.

If you have any problems, feel free to file an issue for this tutorial in the VS Code documentation repository.

Prerequisites

To successfully complete this tutorial, you must do the following:

  1. Install Visual Studio Code.

  2. Install the C/C++ extension for VS Code. You can install the C/C++ extension by searching for 'c++' in the Extensions view (⇧⌘X (Windows, Linux Ctrl+Shift+X)).

  3. Install the Microsoft Visual C++ (MSVC) compiler toolset.

    If you have a recent version of Visual Studio, open the Visual Studio Installer from the Windows Start menu and verify that the C++ workload is checked. If it's not installed, then check the box and click the Modify button in the installer.

    You can also install just the C++ Build Tools, without a full Visual Studio IDE installation. From the Visual Studio Downloads page, scroll down until you see Tools for Visual Studio under the All downloads section and select the download for Build Tools for Visual Studio.

    This will launch the Visual Studio Installer, which will bring up a dialog showing the available Visual Studio Build Tools workloads. Check the C++ build tools workload and select Install.

Note: You can use the C++ toolset from Visual Studio Build Tools along with Visual Studio Code to compile, build, and verify any C++ codebase as long as you also have a valid Visual Studio license (either Community, Pro, or Enterprise) that you are actively using to develop that C++ codebase.

Check your Microsoft Visual C++ installation

To use MSVC from a command line or VS Code, you must run from a Developer Command Prompt for Visual Studio. An ordinary shell such as PowerShell, Bash, or the Windows command prompt does not have the necessary path environment variables set.

To open the Developer Command Prompt for VS, start typing 'developer' in the Windows Start menu, and you should see it appear in the list of suggestions. The exact name depends on which version of Visual Studio or the Visual Studio Build Tools you have installed. Click on the item to open the prompt.

You can test that you have the C++ compiler, cl.exe, installed correctly by typing 'cl' and you should see a copyright message with the version and basic usage description.

If the Developer Command Prompt is using the BuildTools location as the starting directory (you wouldn't want to put projects there), navigate to your user folder (C:users{your username}) before you start creating new projects.

Create Hello World

From the Developer Command Prompt, create an empty folder called 'projects' where you can store all your VS Code projects, then create a subfolder called 'helloworld', navigate into it, and open VS Code (code) in that folder (.) by entering the following commands:

The 'code .' command opens VS Code in the current working folder, which becomes your 'workspace'. As you go through the tutorial, you will see three files created in a .vscode folder in the workspace:

  • tasks.json (build instructions)
  • launch.json (debugger settings)
  • c_cpp_properties.json (compiler path and IntelliSense settings)

Add a source code file

In the File Explorer title bar, select the New File button and name the file helloworld.cpp.

Add hello world source code

Now paste in this source code:

Now press ⌘S (Windows, Linux Ctrl+S) to save the file. Notice how the file you just added appears in the File Explorer view (⇧⌘E (Windows, Linux Ctrl+Shift+E)) in the side bar of VS Code:

You can also enable Auto Save to automatically save your file changes, by checking Auto Save in the main File menu.

The Activity Bar on the far left lets you open different views such as Search, Source Control, and Run. You'll look at the Run view later in this tutorial. You can find out more about the other views in the VS Code User Interface documentation.

Note: When you save or open a C++ file, you may see a notification from the C/C++ extension about the availability of an Insiders version, which lets you test new features and fixes. You can ignore this notification by selecting the X (Clear Notification).

Explore IntelliSense

In your new helloworld.cpp file, hover over vector or string to see type information. After the declaration of the msg variable, start typing msg. as you would when calling a member function. You should immediately see a completion list that shows all the member functions, and a window that shows the type information for the msg object:

You can press the Tab key to insert the selected member; then, when you add the opening parenthesis, you will see information about any arguments that the function requires.

Build helloworld.cpp

Next, you will create a tasks.json file to tell VS Code how to build (compile) the program. This task will invoke the Microsoft C++ compiler to create an executable file based on the source code.

From the main menu, choose Terminal > Configure Default Build Task. In the dropdown, which will display a tasks dropdown listing various predefined build tasks for C++ compilers. Choose cl.exe build active file, which will build the file that is currently displayed (active) in the editor.

This will create a tasks.json file in a .vscode folder and open it in the editor.

Sfml Visual Studio Code For Mac

Your new tasks.json file should look similar to the JSON below:

The command setting specifies the program to run; in this case that is 'cl.exe'. The args array specifies the command-line arguments that will be passed to cl.exe. These arguments must be specified in the order expected by the compiler. This task tells the C++ compiler to take the active file (${file}), compile it, and create an executable file (/Fe: switch) in the current directory (${fileDirname}) with the same name as the active file but with the .exe extension (${fileBasenameNoExtension}.exe), resulting in helloworld.exe for our example.

Note: You can learn more about tasks.json variables in the variables reference.

The label value is what you will see in the tasks list; you can name this whatever you like.

The problemMatcher value selects the output parser to use for finding errors and warnings in the compiler output. For cl.exe, you'll get the best results if you use the $msCompile problem matcher.

The 'isDefault': true value in the group object specifies that this task will be run when you press ⇧⌘B (Windows, Linux Ctrl+Shift+B). This property is for convenience only; if you set it to false, you can still run it from the Terminal menu with Tasks: Run Build Task.

Running the build

  1. Go back to helloworld.cpp. Your task builds the active file and you want to build helloworld.cpp.

  2. To run the build task defined in tasks.json, press ⇧⌘B (Windows, Linux Ctrl+Shift+B) or from the Terminal main menu choose Tasks: Run Build Task.

  3. When the task starts, you should see the Integrated Terminal panel appear below the source code editor. After the task completes, the terminal shows output from the compiler that indicates whether the build succeeded or failed. For a successful C++ build, the output looks something like this:

  4. Create a new terminal using the + button and you'll have a new terminal (running PowerShell) with the helloworld folder as the working directory. Run ls and you should now see the executable helloworld.exe along with various intermediate C++ output and debugging files (helloworld.obj, helloworld.pdb).

  5. You can run helloworld in the terminal by typing .helloworld.exe.

Note: You might need to press Enter a couple of times initially to see the PowerShell prompt in the terminal. This issue should be fixed in a future release of Windows.

Modifying tasks.json

You can modify your tasks.json to build multiple C++ files by using an argument like '${workspaceFolder}*.cpp' instead of ${file}. This will build all .cpp files in your current folder. You can also modify the output filename by replacing '${fileDirname}${fileBasenameNoExtension}.exe' with a hard-coded filename (for example '${workspaceFolder}myProgram.exe').

Debug helloworld.cpp

Next, you'll create a launch.json file to configure VS Code to launch the Microsoft C++ debugger when you press F5 to debug the program. From the main menu, choose Run > Add Configuration... and then choose C++ (Windows).

You'll then see a dropdown for various predefined debugging configurations. Choose cl.exe build and debug active file.

VS Code creates a launch.json file, opens it in the editor, and builds and runs 'helloworld'.

The program setting specifies the program you want to debug. Here it is set to the active file folder ${fileDirname} and active filename with the .exe extension ${fileBasenameNoExtension}.exe, which if helloworld.cpp is the active file will be helloworld.exe.

By default, the C++ extension won't add any breakpoints to your source code and the stopAtEntry value is set to false. Change the stopAtEntry value to true to cause the debugger to stop on the main method when you start debugging.

Start a debugging session

  1. Go back to helloworld.cpp so that it is the active file.
  2. Press F5 or from the main menu choose Run > Start Debugging. Before you start stepping through the source code, let's take a moment to notice several changes in the user interface:
  • The Integrated Terminal appears at the bottom of the source code editor. In the Debug Output tab, you see output that indicates the debugger is up and running.

  • The editor highlights the first statement in the main method. This is a breakpoint that the C++ extension automatically sets for you:

  • The Run view on the left shows debugging information. You'll see an example later in the tutorial.

  • At the top of the code editor, a debugging control panel appears. You can move this around the screen by grabbing the dots on the left side.

Step through the code

Now you're ready to start stepping through the code.

Node Js Downloads

  1. Click or press the Step over icon in the debugging control panel until the for (const string& word : msg) statement is highlighted.

    The Step Over command skip over all the internal function calls within the vector and string classes that are invoked when the msg variable is created and initialized. Notice the change in the Variables window on the left. In this case, the errors are expected because, although the variable names for the loop are now visible to the debugger, the statement has not executed yet, so there is nothing to read at this point. The contents of msg are visible, however, because that statement has completed.

  2. Press Step over again to advance to the next statement in this program (skipping over all the internal code that is executed to initialize the loop). Now, the Variables window shows information about the loop variables.

  3. Press Step over again to execute the cout statement. Note As of the March 2019 version of the extension, no output is displayed until the loop completes.

  4. If you like, you can keep pressing Step over until all the words in the vector have been printed to the console. But if you are curious, try pressing the Step Into button to step through source code in the C++ standard library!

    To return to your own code, one way is to keep pressing Step over. Another way is to set a breakpoint in your code by switching to the helloworld.cpp tab in the code editor, putting the insertion point somewhere on the cout statement inside the loop, and pressing F9. A red dot appears in the gutter on the left to indicate that a breakpoint has been set on this line.

    Then press F5 to start execution from the current line in the standard library header. Execution will break on cout. If you like, you can press F9 again to toggle off the breakpoint.

Set a watch

Sometimes you might want to keep track of the value of a variable as your program executes. You can do this by setting a watch on the variable.

  1. Place the insertion point inside the loop. In the Watch window, click the plus sign and in the text box, type word, which is the name of the loop variable. Now view the Watch window as you step through the loop.

  2. Add another watch by adding this statement before the loop: int i = 0;. Then, inside the loop, add this statement: ++i;. Now add a watch for i as you did in the previous step.

  3. To quickly view the value of any variable while execution is paused on a breakpoint, you can hover over it with the mouse pointer.

C/C++ configurations

If you want more control over the C/C++ extension, you can create a c_cpp_properties.json file, which will allow you to change settings such as the path to the compiler, include paths, C++ standard (default is C++17), and more.

You can view the C/C++ configuration UI by running the command C/C++: Edit Configurations (UI) from the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)).

This opens the C/C++ Configurations page. When you make changes here, VS Code writes them to a file called c_cpp_properties.json in the .vscode folder.

Visual Studio Code places these settings in .vscodec_cpp_properties.json. If you open that file directly, it should look something like this:

You only need to add to the Include path array setting if your program includes header files that are not in your workspace or in the standard library path.

Compiler path

The compilerPath setting is an important setting in your configuration. The extension uses it to infer the path to the C++ standard library header files. When the extension knows where to find those files, it can provide useful features like smart completions and Go to Definition navigation.

The C/C++ extension attempts to populate compilerPath with the default compiler location based on what it finds on your system. The extension looks in several common compiler locations.

The compilerPath search order is:

  • First check for the Microsoft Visual C++ compilerOpe
  • Then look for g++ on Windows Subsystem for Linux (WSL)
  • Then g++ for Mingw-w64.

If you have g++ or WSL installed, you might need to change compilerPath to match the preferred compiler for your project. For Microsoft C++, the path should look something like this, depending on which specific version you have installed: 'C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.16.27023/bin/Hostx64/x64/cl.exe'.

Reusing your C++ configuration

VS Code is now configured to use the Microsoft C++ compiler. The configuration applies to the current workspace. To reuse the configuration, just copy the JSON files to a .vscode folder in a new project folder (workspace) and change the names of the source file(s) and executable as needed.

Troubleshooting

The term 'cl.exe' is not recognized

If you see the error 'The term 'cl.exe' is not recognized as the name of a cmdlet, function, script file, or operable program.', this usually means you are running VS Code outside of a Developer Command Prompt for Visual Studio and VS Code doesn't know the path to the cl.exe compiler.

You can always check that you are running VS Code in the context of the Developer Command Prompt by opening a new Terminal (⌃⇧` (Windows, Linux Ctrl+Shift+`)) and typing 'cl' to verify cl.exe is available to VS Code.

Next steps

  • Explore the VS Code User Guide.
  • Review the Overview of the C++ extension.
  • Create a new workspace, copy your .vscode JSON files to it, adjust the necessary settings for the new workspace path, program name, and so on, and start coding!